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Sequencing is Fulcrum Arts’ online transmedia publishing platform, providing a space for critical conversations and expressions at the convergence of art, science, and social change.

Sequencing is made possible with the generous support of the National Endowment for the Arts, the Andy Warhol Foundation for the Visual Arts, and the Wilhelm Family Foundation.

  • Cosmology
  • Generation
  • Invisibility
  • Networks
  • Perception
  • Visualization

EVERYWHERE’S A CENTER: A CONVERSATION WITH CHANNING HANSEN

At his Los Angeles studio, the artist Channing Hansen graciously hosted Fulcrum Arts curator Patrick J. Reed for a conversation about wool, the cosmos, weird topography (and more!), and how these elements come together in his complex, labor-intensive knitted artworks. (Image: The Wilkinson Microwave Anisotropy Probe heat map of temperature fluctuations in the cosmic microwave background. NASA / WMAP Science Team.)

  • Architecture
  • Perception
  • The Body
  • Vibration
  • Visualization

IMMEDIATE PERCEPTION: A CONVERSATION WITH MO H. ZAREEI

Patrick J.
Reed
Issue:
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The artist and musician Mo H. Zareei joined curator Patrick J. Reed to discuss formative creative influences and “audio-visually confrontational works” that have the power to elicit raw emotion.

(Photograph by Ted Whitaker.)

  • Generation
  • Invisibility
  • Networks
  • Perception
  • The Body
  • Vibration
  • Visualization

Alba Triana: Fundamental Insignia

Patrick J.
Reed
Issue:
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Two people stand in front of a wall on which green lasers make twisting shapes. The person on the left stands with their head inside of a console. The person on the right looks at the wall.

Fulcrum Arts’ Curator, Patrick J. Reed, went to Ars Electronica, where he met the Miami-based, Colombian composer and sound artist Alba Triana, and learned about the essence of everything. This installment marks the first in a series of profiles on artists working with vibration and the ways in which it shapes our world.

  • Digging
  • Fictions
  • Growth
  • Invisibility
  • Perception
  • System Failure
  • The Body

Doctor, Doctor

Em
Kettner
Issue:
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The following story unfolds with a cadence all its own. It rewards the curious yet meets the overeager with a measured wait and see.

  • Generation
  • Growth
  • Networks
  • Perception
  • Visualization

Sequencing: Season 2

Patrick J.
Reed
Issue:
A preamble

Always the question remains as to why a publication is important. The answer is basic to this thing named Sequencing.

  • Digging
  • Extraction
  • Growth
  • Invisibility
  • Land and Sea
  • System Failure

The Erosion of Silicon Beach

Nina
Sarnelle
Issue:
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Cover - The Erosion of Silicon Beach

The tide line is a soft transition. Where capital meets the sea, it creates brittle structures, likely to shatter. The ocean’s edges may not be as fluid as they seem.

  • Fictions
  • Growth
  • Land and Sea
  • Networks
  • Perception
  • The Body

Souvenir

Ohan Breiding
Shoghig Halajian
Issue:
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Inside this, another animal grows, then another, another. Eventually there are hundreds of thousands.

  • Architecture
  • Cosmology
  • Fictions
  • Invisibility
  • Networks
  • Perception
  • Vibration

Tes Heures

Na
Mira
Issue:
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Black and white photo of cables intersecting with one another on the concrete floor. The lower right corner displays the text: 2015/01/10 and 23:45:16 right below it.

04/19/2018 i move back to Seoul during the season of Yellow Dust. my infrared camera begins glitching like the shaman herself

  • Fictions
  • Generation
  • Networks
  • System Failure

Square Hole

Ryan
Kuo
Issue:
20nii3en5Sin
Numbers "1134" appear on a marbled calculator.

An NFT offers a generic something: some thing, neither here nor there, which exists in order to escape being worthless (a born loser). It escapes to the address it is given, and its value is held precisely there.

  • Architecture
  • Generation
  • Networks
  • Perception
  • Visualization

Instance Terrain Spread

MSHR
Issue:
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Three dimensional modeled grey and white objects with rainbow striped overlays.

Written as a kind of trip-report with a posthuman sensibility, Instance Terrain Spread describes experiences that would be incomprehensible in conventional spatial reality, but are easily understood when experienced in a virtual space.

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